That’s right, Rodger: “the master of unlocking.” Barry
actually said that. More disturbingly, someone actually wrote that. And then,
inexplicably, someone else approved it. I discovered not too long ago that the
Japanese release of the original Resident Evil used the English dub instead of
the Japanese track. Apparently, Capcom found the Japanese acting “lame.” That
is perhaps the most damaging criticism an actor can receive, considering it
came from the people that were all for this:
Resident Evil was a new breed of video game. Sort of. Capcom
coined the phrase “Survival Horror” when it promoted RE, but the genre existed
about 15 years before that. Alone in the Dark was probably the closest thing to
Resident Evil at the time, and it achieved moderate success. However, Resident
Evil changed the genre’s status from “I exist” to “I’ve arrived.”
The “survival” of “Survival Horror” is generally executed through
the need to conserve and the obvious vulnerability of your characters. The
latter is done simply and sort of elegantly in Resident Evil: you are separated
from your small team (constantly. It doesn’t matter how often you run into them
– they will abandon you) and almost everyone you run into is either dead,
dying, or will die soon. Are you next? Probably, yes.
The need to conserve was achieved just as simply: bullets
were scarce; health items didn’t magically regenerate (though they did
magically transport from one item box to another). You couldn’t carry
everything with you, either. By the end of the game, you’ll have amassed a nice
arsenal, but the majority of it is left sitting in a box instead of being
strapped to your back or holstered at your side.
All this took a while for me to get used to. You have to
remember that I came from a much different generation of gaming: I grew up
playing Contra, a game in which every weapon has unlimited bullets, and the
best gun floats by roughly one minute after you boot the game. So no, when I
started Resident Evil by picking off dogs with a handgun, I did not expect to
be using the same exact handgun on a giant snake three hours later.
Not surprisingly, I died repeatedly the first time I played
through Resident Evil (and the game makes it very clear that your character
dies, by the way: you did not black out, faint, or give up – you died).
Eventually, I figured it out: I made the proper gameplay adjustments, conserved
ammo, and learned to weave my way around enemies instead of taking all of them
on.
Rodger, there are times in life where you must stand up for
yourself and your beliefs, and repeatedly bang your head against the wall to
make progress. But there are also many other times in which it’s much more
fruitful to adjust your approach, your thinking, your world view. You might
find yourself in familiar situations, but don’t assume you can employ the tactics
you used in the past to succeed in the present. Sometimes -- most of the time --
you’ll have to make adjustments. Some small, some large.
This might be obvious to you, but I really want you to think
about and be aware of this. Most people don’t try to adjust until after
frustration sets in. It is my hope that you go into any situation -- whether it’s
in school, work, sports, relationships, whatever -- knowing that you might have
to make adjustments so you can do so sooner rather than later. And if you need
any help adjusting, just let your mom and me know. We can adjust to life together.
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